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Animation 3D

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Animation I (Fall Semester-First Year)
Careers in animation span all aspects of motion graphics. Within this context, in addition to developing technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an understanding of the history and techniques of the animation industry.
Animation II (Spring Semester-First Year)
Careers in animation span all aspects of motion graphics. Within this context, in addition to developing advanced knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to create two- and three-dimensional animations. The instruction also assists students seeking careers in the animation industry.
Practicum in Animation (Second Year)
Careers in animation span all aspects of the arts, audio/video technology, and the communications industry. Building upon the concepts taught in Animation II and its co-requisite Animation II Lab, in addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an increasing understanding of the industry with a focus on applying pre-production, production, and post-production animation products in a professional environment. Instruction may be delivered through lab-based classroom experiences or career preparation opportunities.
Certifications:
Program Specific Certifications:
- Adobe Certified User in Animate
- Adobe Certified User in After Effects
Program Optional Certifications:
- Autodesk® Maya®
For more information, please see your CTE Counselor.
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Instructors
Beauregard, Michael [Web Page]
Castillo, Martin [Web Page]
Career and Technology Student Organization