Animation 3D

Animation 1 Sample2
  • Animation I (Fall Semester-First Year)

    Careers in animation span all aspects of motion graphics. Within this context, in addition to developing technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an understanding of the history and techniques of the animation industry.

    Animation II (Spring Semester-First Year)

    Careers in animation span all aspects of motion graphics. Within this context, in addition to developing advanced knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to create two- and three-dimensional animations. The instruction also assists students seeking careers in the animation industry.

    Practicum in Animation (Second Year)

    Careers in animation span all aspects of the arts, audio/video technology, and the communications industry. Building upon the concepts taught in Animation II and its co-requisite Animation II Lab, in addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an increasing understanding of the industry with a focus on applying pre-production, production, and post-production animation products in a professional environment. Instruction may be delivered through lab-based classroom experiences or career preparation opportunities.

    Certifications:

    Program Specific Certifications:

    • Adobe Certified User in Animate
    • Adobe Certified User in After Effects

    Program Optional Certifications:

    • Autodesk® Maya®

    For more information, please see your CTE Counselor.